EVE Cookbook
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  • Discord bot
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Terms and conditions

Last updated on 29 September 2026

These terms apply to EVE Cookbook: the website at evecookbook.com, its public API and its Discord bot (together, the "Service"). EVE Cookbook is a free, non-commercial fan tool for EVE Online, run by Celengan Babi (an EVE Online character), "we" or "us". By using the Service you agree to these terms. If you don't agree, please don't use it.

Contents
  1. The Service
  2. Calculations are estimates
  3. Using the API and the Discord bot
  4. Logging in with EVE Online
  5. EVE Online and Fenris Creations
  6. No warranty and limitation of liability
  7. Links to other sites
  8. Changes and contact

The Service

EVE Cookbook calculates the materials, job costs and build steps for manufacturing and reactions in EVE Online, using EVE Online's static data and market prices. The Service is free and needs no account. We may change, pause or stop any part of it at any time, for example for maintenance or when game data changes.

Calculations are estimates

Results are estimates for planning, not guarantees. Market prices are the best Jita buy and sell orders from EVE Online's API, refreshed about once an hour, and can differ from what you actually pay or earn. Game data, cost indices and bonuses change with EVE Online patches and may be out of date until we update them, and some mechanics are simplified. Check important numbers in game before you commit ISK to a build.

Using the API and the Discord bot

You're welcome to use the API and the Discord bot in your own tools and spreadsheets, as long as you:

  • stay within the rate limits: currently 20 requests per 5 seconds per IP address and up to 20 blueprints per request (use the bulk format for more);
  • don't try to overload, disrupt or get around the limits or security of the Service;
  • don't present the Service or its results as your own product or as official EVE Online data.

We may limit or block access that harms the Service or other users. The API is documented at evecookbook.com/api; its format may change, and we'll try to announce breaking changes on our Discord server first.

Logging in with EVE Online

Logging in is optional and uses EVE Online's official single sign-on (EVE SSO); we never see your EVE account password. You can remove linked characters in Config → Characters or revoke access on EVE Online's authorized applications page. What we store and why is described in the privacy policy.

EVE Online and Fenris Creations

EVE Online and the EVE logo are trademarks of Fenris Creations (previously CCP Games). EVE Cookbook is a fan project that is not endorsed by or affiliated with Fenris Creations or CCP Games. Using the Service doesn't change your agreements with them, including the EVE Online End User License Agreement.

No warranty and limitation of liability

The Service is provided "as is", without warranty of any kind. We don't promise that it is always available, error-free or that its results are accurate. To the extent the law allows, we are not liable for any loss arising from using the Service, including lost ISK, in-game assets or time. Nothing in these terms limits liability that can't be limited by law.

Links to other sites

The Service links to other sites, such as EVE Online, Discord and other community tools. We aren't responsible for their content or how they handle your data; their own terms and policies apply.

Changes and contact

We may update these terms, for example when the Service changes. The date at the top shows the latest version, and continuing to use the Service after a change means you accept it. Questions? Contact us on our Discord server or send an EVE mail to Celengan Babi.

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  • © 2026 · Made with by Celengan Babi
  • EVE Partner
Config

Stocks

Stocks calculation
Compare what you already own against the build requirements.
Copy your hangar or container contents in game and paste them here.
Reduce multibuy quantity based on stocks
Multibuy only copies the quantity you're still missing.

Components blacklist

Buy these instead of building them
Matching components are excluded from the components list and treated as input materials. Wildcards work, e.g. * Fuel Block.
Press Enter or comma to add. Backspace removes the last one.

Skills

Skill levels used for the calculation.
Industry
Advanced Industry
Reactions
Advanced Small Ship Construction
Advanced Industrial Ship Construction
Advanced Medium Ship Construction
Advanced Large Ship Construction
Sleeper Encryption Methods
High Energy Physics
Plasma Physics
Nanite Engineering
Hydromagnetic Physics
Amarr Starship Engineering
Caldari Starship Engineering
Gallente Starship Engineering
Minmatar Starship Engineering
Graviton Physics
Laser Physics
Electromagnetic Physics
Rocket Science
Nuclear Physics
Mechanical Engineering
Electronic Engineering
Quantum Physics
Astronautic Engineering
Molecular Engineering
Talocan Technology
Sleeper Technology
Caldari Encryption Methods
Minmatar Encryption Methods
Capital Ship Construction
Amarr Encryption Methods
Gallente Encryption Methods
Takmahl Technology
Yan Jung Technology
Defensive Subsystem Technology
Core Subsystem Technology
Offensive Subsystem Technology
Propulsion Subsystem Technology
Triglavian Quantum Engineering

Characters

No characters linked

Log in with EVE Online to link a character.

Saved in this browser
Can we count visits?
We'd like to use Google Analytics to see which features get used. It sets cookies and only runs if you accept. The site works the same either way. Privacy policy
FAQ
What is this website?
This website is another industry build calculator tool for EVE online, except it's designed with a cookbook-style approach 🧑‍🍳
The tool calculates all the required materials for your build configuration, including required reaction jobs as well.
You can even get detailed build steps if you turn on the option.
What is the SISI/TQ toggle that you have in the "Blueprint version" option?
This tool uses 2 different data source: Tranquility SDE, and the new SDE provided by CCP for the upcoming patch.
You should only use TQ if you want to use this tool as reference for actually building something on live server.
SISI option is only used if you want to know or speculate how the upcoming patch will change the industry.
Your calculation seems to be off, the build cost for a single item seems to be much more expensive than the same build with 10++ quantities!
Yes, that's normal. Just like cooking IRL, in most cases it's more economical to cook for one large batch of portions so you don't have excess ingredients left.
This is especially true for T2 ammos, modules and components. More often than not the required materials would require a minimum number of reaction job runs which would result in excess materials.
Also, the markets for smaller, cheaper, lowend items are so competitive and too saturated already that the only way to profit is by producing in larger batch!
Do you provide API endpoint so I can integrate the build calculation to my tool/spreadsheet easily?
Yes, checkout our API documentation here.
I have suggestions and/or bug report!
You can contact me by joining the Discord channel using this link: https://discord.gg/qZnGAGHZFz
Do you accept donations?
Sure, you can send any amount of ISK to Celengan Babi.
Changelog
  1. v1.4.5.5 28 Sep 2026
    • Updated SDE to 20260928
  2. v1.4.5.4 28 May 2025
    • Updated SDE to 20250527
  3. v1.4.5.3 17 Mar 2025
    • Updated SDE to 20250312
  4. v1.4.5.2 23 Jun 2024
    • Updated SDE to 20241112
  5. v1.4.5.1 23 Jun 2024
    • Updated SDE to 20240612
  6. v1.4.5 12 Apr 2024
    • Updated SDE to 20240302
  7. v1.4.4 3 Feb 2024
    • Updated SCC Surcharge to 4%
  8. v1.4.3 20 Nov 2023
    • Updated Havoc SDE (20231115)
  9. v1.4.2 15 Oct 2023
    • Added new option in stock toggle to only factor in the missing materials quantity in multibuy
  10. v1.4.1 19 Jun 2023
    • Updated Viridian SDE (20230619)
  11. v1.4.0b 9 Nov 2022
    • Updated Uprising SDE (20221108)
  12. v1.4.0 26 Oct 2022
    • Added bulk endpoint. Be sure to checkout the Swagger doc @ https://evecookbook.com/api/index.html#/api/buildCost
    • Added Discord bot integration
  13. v1.3.9 11 Oct 2022
    • Updated SDE to 20221011
  14. v1.3.8 24 Jul 2022
    • Updated SDE to 20220628
  15. v1.3.7 24 May 2022
    • Updated SDE to 20220524
  16. v1.3.6 23 May 2022
    • Added job manager and SSO login
  17. v1.3.5 10 May 2022
    • Added TE calculation
  18. v1.3.4 10 May 2022
    • Updated SDE to 20220510
  19. v1.3.3 8 May 2022
    • Added a simple stock calculation
  20. v1.3.2 30 Apr 2022
    • Added dark mode
  21. v1.3.1 29 Apr 2022
    • Updated Siege Green SDE
  22. v1.3.0 19 Apr 2022
    • Fixed the bug with incorrect produced item quantity (thanks red-rush!)
  23. v1.2.9 13 Apr 2022
    • Updated SDE to 20220405 and Added Siege Green SDE
  24. v1.2.8 19 Mar 2022
    • Updated SDE to 20220308
  25. v1.2.7 16 Jan 2022
    • Updated SDE to 20211207
  26. v1.2.6 14 Jul 2021
    • Updated SDE to 20210713
  27. v1.2.5 2 Jul 2021
    • Updated SDE to 20210608
  28. v1.2.4 6 Jun 2021
    • Updated SDE to 20210518
  29. v1.2.3 4 May 2021
    • Fixed wrong calculations in the detailed build steps (thanks Ugons & P'tank!)
  30. v1.2.2 25 Apr 2021
    • Updated SDE to 20210427
  31. v1.2.1 25 Apr 2021
    • Fixed the display bug where same materials that are used in different build levels are shown multiple times (thanks James Zealot and noraus!)
  32. v1.2.0 23 Apr 2021
    • Added API documentation
  33. v1.1.8 20 Apr 2021
    • Added item volume (m³) in produced item
  34. v1.1.7 13 Apr 2021
    • Updated TQ SDE to 20210413
  35. v1.1.6 8 Apr 2021
    • Fixed the ME calculation for material with single quantity (thanks LightMonk!)
  36. v1.1.5 7 Apr 2021
    • Bug fixes
  37. v1.1.4 4 Apr 2021
    • Added FAQ
  38. v1.1.3 4 Apr 2021
    • Updated TQ SDE to 20210310
  39. v1.1.2 4 Apr 2021
    • Improved redis caching
  40. v1.1.1 3 Apr 2021
    • Added multibuy
  41. v1.1.0 29 Mar 2021
    • Added share link
  42. v1.0.2 27 Mar 2021
    • Added TQ/DEV switch
  43. v1.0.1 27 Mar 2021
    • Bug fixes
  44. v1.0.0 26 Mar 2021
    • Initial version
CCP copyright notice
EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. CCP hf. has granted permission to EVE Cookbook to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EVE Cookbook. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.