EVE Cookbook
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  • Manufacturing
  • Science
  • Market
  • Job manager
  • FAQ
  • API
  • MCP

Terms and conditions

Last updated on 29 September 2026

These terms apply to EVE Cookbook: the website at evecookbook.com, its public API and its Discord bot (together, the "Service"). EVE Cookbook is a free, non-commercial fan tool for EVE Online, run by Celengan Babi (an EVE Online character), "we" or "us". By using the Service you agree to these terms. If you don't agree, please don't use it.

Contents
  1. The Service
  2. Calculations are estimates
  3. Using the API and the Discord bot
  4. Logging in with EVE Online
  5. EVE Online and Fenris Creations
  6. No warranty and limitation of liability
  7. Links to other sites
  8. Changes and contact

The Service

EVE Cookbook calculates the materials, job costs and build steps for manufacturing and reactions in EVE Online, using EVE Online's static data and market prices. The Service is free and needs no account. We may change, pause or stop any part of it at any time, for example for maintenance or when game data changes.

Calculations are estimates

Results are estimates for planning, not guarantees. Market prices are the best Jita buy and sell orders from EVE Online's API, refreshed about once an hour, and can differ from what you actually pay or earn. Game data, cost indices and bonuses change with EVE Online patches and may be out of date until we update them, and some mechanics are simplified. Check important numbers in game before you commit ISK to a build.

Using the API and the Discord bot

You're welcome to use the API and the Discord bot in your own tools and spreadsheets, as long as you:

  • stay within the rate limits: currently 20 requests per 5 seconds per IP address and up to 20 blueprints per request (use the bulk format for more);
  • don't try to overload, disrupt or get around the limits or security of the Service;
  • don't present the Service or its results as your own product or as official EVE Online data.

We may limit or block access that harms the Service or other users. The API is documented at evecookbook.com/api; its format may change, and we'll try to announce breaking changes on our Discord server first.

Logging in with EVE Online

Logging in is optional and uses EVE Online's official single sign-on (EVE SSO); we never see your EVE account password. You can remove linked characters in Config → Characters or revoke access on EVE Online's authorized applications page. What we store and why is described in the privacy policy.

EVE Online and Fenris Creations

EVE Online and the EVE logo are trademarks of Fenris Creations (previously CCP Games). EVE Cookbook is a fan project that is not endorsed by or affiliated with Fenris Creations or CCP Games. Using the Service doesn't change your agreements with them, including the EVE Online End User License Agreement.

No warranty and limitation of liability

The Service is provided "as is", without warranty of any kind. We don't promise that it is always available, error-free or that its results are accurate. To the extent the law allows, we are not liable for any loss arising from using the Service, including lost ISK, in-game assets or time. Nothing in these terms limits liability that can't be limited by law.

Links to other sites

The Service links to other sites, such as EVE Online, Discord and other community tools. We aren't responsible for their content or how they handle your data; their own terms and policies apply.

Changes and contact

We may update these terms, for example when the Service changes. The date at the top shows the latest version, and continuing to use the Service after a change means you accept it. Questions? Contact us on our Discord server or send an EVE mail to Celengan Babi.

  • v1.4.9
  • SDE 12 Oct 2026
  • CCP copyright notice
  • Privacy
  • Terms
  • Cookie settings
  • © 2026 · Made with by Celengan Babi
  • EVE Partner
Config

Stocks

Stocks calculation
Compare what you already own against the build requirements.
Copy your hangar or container contents in game and paste them here.
Reduce multibuy quantity based on stocks
Multibuy only copies the quantity you're still missing.

Components blacklist

Buy these instead of building them
Matching components are excluded from the components list and treated as input materials. Wildcards work, e.g. * Fuel Block.
Press Enter or comma to add. Backspace removes the last one.

Skills

Skill levels used for the calculation.
Industry
Advanced Industry
Reactions
Metallurgy
Research
Science
Advanced Small Ship Construction
Advanced Industrial Ship Construction
Advanced Medium Ship Construction
Advanced Large Ship Construction
Sleeper Encryption Methods
High Energy Physics
Plasma Physics
Nanite Engineering
Hydromagnetic Physics
Amarr Starship Engineering
Caldari Starship Engineering
Gallente Starship Engineering
Minmatar Starship Engineering
Graviton Physics
Laser Physics
Electromagnetic Physics
Rocket Science
Nuclear Physics
Mechanical Engineering
Electronic Engineering
Quantum Physics
Astronautic Engineering
Molecular Engineering
Talocan Technology
Sleeper Technology
Caldari Encryption Methods
Minmatar Encryption Methods
Capital Ship Construction
Amarr Encryption Methods
Gallente Encryption Methods
Takmahl Technology
Yan Jung Technology
Defensive Subsystem Technology
Core Subsystem Technology
Offensive Subsystem Technology
Propulsion Subsystem Technology
Electronic Subsystem Technology
Triglavian Quantum Engineering
Triglavian Encryption Methods
Upwell Encryption Methods
Upwell Starship Engineering

Characters

No characters linked

Log in with EVE Online to link a character.

Saved in this browser

Pinned builds

Saved in this browser
    No pinned builds yet
    Calculate a build and press Pin, or paste a link above.
    No pins match.
    Prices as of last open · P toggles
    Can we count visits?
    We'd like to use Google Analytics to see which features get used. It sets cookies and only runs if you accept. The site works the same either way. Privacy policy
    FAQ
    What is this website?
    EVE Cookbook is an industry calculator for EVE Online, with a cookbook-style approach 🧑‍🍳
    Manufacturing works out a build: all the materials required for your build configuration, including the required reaction jobs.
    You can also get detailed build steps by turning on the "Show detailed build steps" option.
    Science works out the time and cost of research, copying and invention, with every decryptor compared.
    Where do the data and prices come from?
    Blueprints and materials come from EVE Online's Static Data Export (SDE), which is updated after game patches. Market prices are the best Jita buy and sell orders from EVE Online's API, refreshed about once an hour.
    Results are estimates, so please double-check important numbers in game before committing ISK to a build.
    Why is the build cost of a single item much higher than the same build with 10+ runs?
    That's expected. Just like cooking in real life, it is usually more economical to cook one large batch, so you don't end up with excess ingredients.
    This is especially true for T2 ammo, modules and components: their materials often require a minimum number of reaction job runs, which leaves excess materials.
    Also, the markets for small, cheap, low-end items are already so competitive and saturated that the only way to profit is to produce in larger batches.
    Do you provide an API so I can integrate the build calculation into my tool or spreadsheet?
    Yes, check out the API documentation here.
    Is there a Discord bot?
    Yes. The EVE Cookbook bot has the slash command /calculate-build-cost, which returns the build cost of a blueprint in a solar system of your choice, with autocomplete for both. There is also /ping to check its latency.
    Do I need to log in?
    No, the calculator is free and works without an account. Logging in with EVE Online (EVE SSO) is optional and only needed for the Job manager, to show the jobs you already have running in the components breakdown, and to fetch your stocks from your assets. It only requests read access to your industry jobs, skills and assets, and we never see your EVE password.
    You can remove linked characters at any time in Config → Characters. See the privacy policy for details.
    Where is my stock list stored?
    Your stock list, components blacklist and skill settings stay in your own browser. Only the settings needed for a calculation are sent to the server, and they are not saved there. If you log in and turn on Fetch stocks from API, your assets are read from EVE Online and their totals per system are kept on our server for 30 days.
    I have a suggestion or a bug report!
    Please contact me by joining our Discord server: https://discord.gg/qZnGAGHZFz.
    Do you accept donations?
    Sure, you can send any amount of ISK to the in-game character Celengan Babi. Thank you!
    Changelog
    1. v1.4.9 1 Oct 2026
      • New MCP server: connect your AI assistant (Claude, ChatGPT, Cursor, ...) to https://evecookbook.com/mcp and ask about EVE industry in plain words. It calculates builds, finds the cheapest system near Jita, picks rigs, and works out invention, research and BPO payback with this site's numbers. See the MCP page
      • Connect to https://evecookbook.com/mcp/account instead and log in with EVE Online to also ask about your own industry jobs (where they run, progress, finish times, free slots) and your characters' skills (who can build or invent what)
    2. v1.4.8 30 Sep 2026
      • New Science page: time and cost of researching a blueprint's ME and TE, copying it, and inventing T2 and T3 copies, with every decryptor and relic compared. Each job uses the system's own cost index for that activity, and science rigs and structure bonuses count. Your facility is remembered in this browser
      • The 'Draccous' and 'Moreau' Fortizars can be picked as manufacturing structures
      • An info icon next to Total job costs breaks the job costs down
      • The calculator is now called Manufacturing, as in the game. The Discord links moved under the Discord icon
    3. v1.4.7 29 Sep 2026
      • Fixed building with reactions on: inputs of an intermediate that several components share (e.g. fuel blocks and moon materials under Nanotransistors) were counted once per component. Small T2 builds cost up to 30% less material now
    4. v1.4.6 29 Sep 2026
      • Each structure now has three rig slots: pick the rigs you really have, and each one only helps the items it is made for (from the SDE)
      • Fixed Thukker rigs, which gave their bonus to every item instead of only to components
      • Rig bonuses follow the security the game shows, so 0.45-0.5 systems count as high sec and 0.0-0.05 systems as low sec
      • API: new industryRigs and reactionRigs parameters for the rigs in each structure
    5. v1.4.5.5 28 Sep 2026
      • Updated SDE to 20260928
    6. v1.4.5.4 28 May 2025
      • Updated SDE to 20250527
    7. v1.4.5.3 17 Mar 2025
      • Updated SDE to 20250312
    8. v1.4.5.2 23 Jun 2024
      • Updated SDE to 20241112
    9. v1.4.5.1 23 Jun 2024
      • Updated SDE to 20240612
    10. v1.4.5 12 Apr 2024
      • Updated SDE to 20240302
    11. v1.4.4 3 Feb 2024
      • Updated SCC Surcharge to 4%
    12. v1.4.3 20 Nov 2023
      • Updated Havoc SDE (20231115)
    13. v1.4.2 15 Oct 2023
      • Added new option in stock toggle to only factor in the missing materials quantity in multibuy
    14. v1.4.1 19 Jun 2023
      • Updated Viridian SDE (20230619)
    15. v1.4.0b 9 Nov 2022
      • Updated Uprising SDE (20221108)
    16. v1.4.0 26 Oct 2022
      • Added bulk endpoint. Be sure to checkout the Swagger doc @ https://evecookbook.com/api/index.html#/api/buildCost
      • Added Discord bot integration
    17. v1.3.9 11 Oct 2022
      • Updated SDE to 20221011
    18. v1.3.8 24 Jul 2022
      • Updated SDE to 20220628
    19. v1.3.7 24 May 2022
      • Updated SDE to 20220524
    20. v1.3.6 23 May 2022
      • Added job manager and SSO login
    21. v1.3.5 10 May 2022
      • Added TE calculation
    22. v1.3.4 10 May 2022
      • Updated SDE to 20220510
    23. v1.3.3 8 May 2022
      • Added a simple stock calculation
    24. v1.3.2 30 Apr 2022
      • Added dark mode
    25. v1.3.1 29 Apr 2022
      • Updated Siege Green SDE
    26. v1.3.0 19 Apr 2022
      • Fixed the bug with incorrect produced item quantity (thanks red-rush!)
    27. v1.2.9 13 Apr 2022
      • Updated SDE to 20220405 and Added Siege Green SDE
    28. v1.2.8 19 Mar 2022
      • Updated SDE to 20220308
    29. v1.2.7 16 Jan 2022
      • Updated SDE to 20211207
    30. v1.2.6 14 Jul 2021
      • Updated SDE to 20210713
    31. v1.2.5 2 Jul 2021
      • Updated SDE to 20210608
    32. v1.2.4 6 Jun 2021
      • Updated SDE to 20210518
    33. v1.2.3 4 May 2021
      • Fixed wrong calculations in the detailed build steps (thanks Ugons & P'tank!)
    34. v1.2.2 25 Apr 2021
      • Updated SDE to 20210427
    35. v1.2.1 25 Apr 2021
      • Fixed the display bug where same materials that are used in different build levels are shown multiple times (thanks James Zealot and noraus!)
    36. v1.2.0 23 Apr 2021
      • Added API documentation
    37. v1.1.8 20 Apr 2021
      • Added item volume (m³) in produced item
    38. v1.1.7 13 Apr 2021
      • Updated TQ SDE to 20210413
    39. v1.1.6 8 Apr 2021
      • Fixed the ME calculation for material with single quantity (thanks LightMonk!)
    40. v1.1.5 7 Apr 2021
      • Bug fixes
    41. v1.1.4 4 Apr 2021
      • Added FAQ
    42. v1.1.3 4 Apr 2021
      • Updated TQ SDE to 20210310
    43. v1.1.2 4 Apr 2021
      • Improved redis caching
    44. v1.1.1 3 Apr 2021
      • Added multibuy
    45. v1.1.0 29 Mar 2021
      • Added share link
    46. v1.0.2 27 Mar 2021
      • Added TQ/DEV switch
    47. v1.0.1 27 Mar 2021
      • Bug fixes
    48. v1.0.0 26 Mar 2021
      • Initial version
    CCP copyright notice
    EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. CCP hf. has granted permission to EVE Cookbook to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EVE Cookbook. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.